Ranking Mythic raiders with metrics that actually matter.
- Deaths
- How often you die on prog — fewer deaths per pull ranks higher.
- Damage
- DPS in the scored window — higher ranks better.
- Avoidance
- Avoidable damage taken — taking less ranks higher.
- Overall
- Weighted blend of all three — the overall progression score.
Vaelgor & EzzorakⓘHow Vaelgor & Ezzorak is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 57% · Damage 43% (avoidance not scored here — renormalized)
- Eligibility
- Ranked players need ≥ 5 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
None configured.
- Avoidance
- Not scored on this boss — it has no meaningful dodgeable damage. The aggregate uses damage + survival only.
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Vaelgor & Ezzorak is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 57% · Damage 43% (avoidance not scored here — renormalized)
- Eligibility
- Ranked players need ≥ 5 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
None configured.
- Avoidance
- Not scored on this boss — it has no meaningful dodgeable damage. The aggregate uses damage + survival only.
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | DPS | Deaths / pull | Prog pulls | Percentile |
|---|---|---|---|---|---|---|
| 1 | Eboncrest | 200.7k | 0.00 | 22 | 100 | |
| 2 | Cope | 207.2k | 0.00 | 15 | 99 | |
| 3 | YEP | 197.4k | 0.00 | 18 | 99 | |
| 4 | Da Bishes | 216.3k | 0.00 | 12 | 99 | |
| 5 | Boba After Dark | 186.9k | 0.00 | 19 | 99 | |
| 6 | Honestly | 187.2k | 0.00 | 17 | 99 | |
| 7 | Squirrel Squad | 198.2k | 0.00 | 10 | 99 | |
| 8 | Going In Dryer | 179.1k | 0.00 | 25 | 99 | |
| 9 | Vindicatum | 186.5k | 0.00 | 12 | 99 | |
| 10 | velocity | 187.9k | 0.00 | 9 | 99 |
Lightblinded VanguardⓘHow Lightblinded Vanguard is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 15 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Blinding Light — boss variant; no sampled deaths yet — protective
- Executed — Execution Sentence (1249024) deliberately NOT excluded
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Avenger's Shield
- Trampled
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Lightblinded Vanguard is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 15 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Blinding Light — boss variant; no sampled deaths yet — protective
- Executed — Execution Sentence (1249024) deliberately NOT excluded
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Avenger's Shield
- Trampled
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | DPS | Deaths / pull | Avoidable DTPS | Prog pulls | Percentile |
|---|---|---|---|---|---|---|---|
| 1 | CV | 219.7k | 0.00 | 2.4k | 42 | 100 | |
| 2 | Hollow Purple | 235.0k | 0.00 | 3.0k | 15 | 99 | |
| 3 | Boba After Dark | 203.9k | 0.03 | 2.3k | 68 | 99 | |
| 4 | Wing It | 254.3k | 0.08 | 2.4k | 51 | 99 | |
| 5 | Wing It | 237.1k | 0.00 | 3.1k | 51 | 99 | |
| 6 | Wing It | 246.2k | 0.02 | 3.1k | 51 | 99 | |
| 7 | velocity | 225.9k | 0.06 | 2.6k | 17 | 99 | |
| 8 | Room Forty | 222.1k | 0.00 | 3.2k | 74 | 99 | |
| 9 | Rain | 204.8k | 0.00 | 2.9k | 21 | 99 | |
| 10 | CALM DOWN | 252.2k | 0.00 | 3.4k | 37 | 99 |
Crown of the CosmosⓘHow Crown of the Cosmos is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 25 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Bursting Emptiness
- Melee — generic melee id on this boss (Midnight Falls uses a boss-specific one)
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Corrupting Essence
- Orbiting Matter
- Ravenous Abyss
- Singularity Eruption
- Void Remnants
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Crown of the Cosmos is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 25 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Bursting Emptiness
- Melee — generic melee id on this boss (Midnight Falls uses a boss-specific one)
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Corrupting Essence
- Orbiting Matter
- Ravenous Abyss
- Singularity Eruption
- Void Remnants
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | DPS | Deaths / pull | Avoidable DTPS | Prog pulls | Percentile |
|---|---|---|---|---|---|---|---|
| 1 | Room Forty | 262.6k | 0.01 | 104 | 68 | 100 | |
| 2 | Skill Issue | 280.3k | 0.03 | 153 | 29 | 99 | |
| 3 | Nerd Rage | 271.3k | 0.04 | 107 | 111 | 99 | |
| 4 | Resonate | 279.9k | 0.04 | 139 | 97 | 99 | |
| 5 | Blur | 284.2k | 0.03 | 273 | 76 | 99 | |
| 6 | CV | 258.4k | 0.02 | 174 | 84 | 99 | |
| 7 | nVus | 292.7k | 0.04 | 237 | 122 | 99 | |
| 8 | Winky Face | 269.4k | 0.05 | 51 | 82 | 99 | |
| 9 | Idiot | 267.7k | 0.04 | 160 | 97 | 99 | |
| 10 | poptart corndoG | 273.1k | 0.03 | 256 | 33 | 99 |
Belo'ren, Child of Al'arⓘHow Belo'ren, Child of Al'ar is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 30 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 2nd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Erupting Light Echo
- Erupting Void Echo — Void twin of 1262736
- Light Dive
- Light Eruption
- Light Quill
- Rebirth — boss phoenix mechanic, not the druid spell
- Void Dive — twin of 1241291
- Void Eruption — twin of 1243852
- Void Quill — twin of 1242093
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Voidlight Rupture
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Belo'ren, Child of Al'ar is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 30 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 2nd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Erupting Light Echo
- Erupting Void Echo — Void twin of 1262736
- Light Dive
- Light Eruption
- Light Quill
- Rebirth — boss phoenix mechanic, not the druid spell
- Void Dive — twin of 1241291
- Void Eruption — twin of 1243852
- Void Quill — twin of 1242093
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Voidlight Rupture
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | DPS | Deaths / pull | Avoidable DTPS | Prog pulls | Percentile |
|---|---|---|---|---|---|---|---|
| 1 | Trivial | 130.2k | 0.00 | 0 | 74 | 100 | |
| 2 | The Early Shift | 131.7k | 0.00 | 0 | 37 | 99 | |
| 3 | Trivial | 132.4k | 0.01 | 0 | 74 | 99 | |
| 4 | Squirrel Squad | 127.9k | 0.00 | 0 | 40 | 99 | |
| 5 | Incarnate | 137.8k | 0.02 | 0 | 98 | 99 | |
| 6 | Rain | 128.3k | 0.02 | 0 | 63 | 99 | |
| 7 | Fierce | 124.7k | 0.00 | 0 | 51 | 99 | |
| 8 | Pathogen | 122.0k | 0.00 | 0 | 96 | 99 | |
| 9 | Distorted | 128.6k | 0.02 | 0 | 56 | 99 | |
| 10 | Distorted | 128.5k | 0.02 | 0 | 56 | 99 |
Midnight FallsⓘHow Midnight Falls is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 75 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 2nd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Cosmic Fracture
- Dissonance
- Dissonance — variant
- Dissonance — variant
- Dissonance — variant
- Light's End
- Naaru's Lament
- Radiance
- Terminate — variant
- Terminate
- Terminate — variant
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Dark Constellation
- Dark Constellation — wipe-death variant of 1266586
- Dark Quasar
- Heaven's Glaives
- Void Swarm
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Midnight Falls is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 75 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 2nd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Cosmic Fracture
- Dissonance
- Dissonance — variant
- Dissonance — variant
- Dissonance — variant
- Light's End
- Naaru's Lament
- Radiance
- Terminate — variant
- Terminate
- Terminate — variant
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Dark Constellation
- Dark Constellation — wipe-death variant of 1266586
- Dark Quasar
- Heaven's Glaives
- Void Swarm
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | DPS | Deaths / pull | Avoidable DTPS | Prog pulls | Percentile |
|---|---|---|---|---|---|---|---|
| 1 | Cope | 214.8k | 0.01 | 121 | 173 | 100 | |
| 2 | velocity | 186.0k | 0.03 | 21 | 111 | 99 | |
| 3 | Refined | 160.7k | 0.02 | 74 | 335 | 99 | |
| 4 | slurp | 153.4k | 0.01 | 43 | 170 | 99 | |
| 5 | Gray Parses Only | 206.4k | 0.03 | 152 | 369 | 99 | |
| 6 | Trivial | 163.5k | 0.02 | 98 | 422 | 99 | |
| 7 | Blur | 172.3k | 0.02 | 200 | 243 | 99 | |
| 8 | Nineteen Reasons Why | 176.7k | 0.00 | 239 | 315 | 99 | |
| 9 | Alter Ego | 165.2k | 0.03 | 76 | 231 | 99 | |
| 10 | Rain | 180.1k | 0.02 | 197 | 210 | 99 |
Rankings computed Jul 7, 2026, 06:44 AM (config v2). Ingestion is event-driven on first-kill detection, not a fixed refresh — Mythic progression only, from public logs, each boss's window closing at the guild's first kill.